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Getting StartedLocal Development

Local Development

This guide covers running Babylon locally for development.

Starting the Development Server

Babylon supports multiple development modes:

Runs the web server with automatic game tick:

bun run dev

This will:

  • Start Next.js development server on http://localhost:3000
  • Start local cron simulator (generates content every 60 seconds)
  • Enable hot module replacement (HMR)
  • Watch for file changes

Web-Only Mode

If you’re only working on the frontend and don’t need content generation:

bun run dev:next-only

Serverless/Cron Mode

The default bun run dev already simulates Vercel cron behavior using scripts/local-cron-simulator.ts.

In production, Vercel Cron calls /api/cron/game-tick every 60 seconds - same function, different trigger.

Development Workflow

1. Database Management

# Check database status bun run db:status # Apply migrations bun run db:migrate # Push schema changes directly bun run db:push # Seed with fresh data bun run db:seed # Open Drizzle Studio (database GUI) bun run db:studio

2. Game Control

# Start the game engine bun run game:start # Pause the game bun run game:pause # Check game status bun run game:status

3. Testing

# Run all tests bun test # Integration tests bun run test:integration # E2E tests (Playwright) bun run test:e2e # E2E with UI (headed mode) bun run test:playwright -- --headed

4. Code Quality

# Lint code bun run lint # Fix linting issues bun run lint # Type check bun run typecheck

Project Structure

babylon/ apps/ web/ # Next.js web application src/ app/ # Next.js App Router components/ # React components lib/ # Utility libraries cli/ # CLI tool src/ commands/ # CLI commands docs/ # Documentation site packages/ agents/ # Agent system (@babylon/agents) a2a/ # A2A protocol (@babylon/a2a) api/ # API utilities (@babylon/api) contracts/ # Smart contracts (@babylon/contracts) db/ # Database schema (@babylon/db) engine/ # Game engine (@babylon/engine) shared/ # Shared utilities (@babylon/shared) training/ # RL training (@babylon/training) testing/ # Testing utilities (@babylon/testing)

Real-Time Features

Server-Sent Events (SSE)

Babylon uses SSE for real-time updates:

// Subscribe to events const eventSource = new EventSource('/api/sse/events'); eventSource.addEventListener('feed_update', (e) => { const data = JSON.parse(e.data); // Handle new posts }); eventSource.addEventListener('market_update', (e) => { const data = JSON.parse(e.data); // Handle price changes });

WebSocket (A2A Protocol)

For agent communication:

import { A2AClient } from '@/a2a/client'; const client = new A2AClient({ serverUrl: 'ws://localhost:3000/ws/a2a', agentId: 'my-agent', privateKey: process.env.AGENT_PRIVATE_KEY }); await client.connect();

Common Development Tasks

Creating a New API Endpoint

  1. Create route file: apps/web/src/app/api/your-endpoint/route.ts
import { NextRequest } from 'next/server'; import { withErrorHandling, successResponse } from '@/lib/errors/error-handler'; import { requireAuth } from '@/lib/api/auth-middleware'; export const GET = withErrorHandling(async (request: NextRequest) => { const user = await requireAuth(request); // Your logic here return successResponse({ data: 'Hello' }); });
  1. Add validation schema in apps/web/src/lib/validation/schemas.ts
  2. Update API documentation
  3. Write tests in packages/testing/integration/

Adding a New Database Model

  1. Create schema in packages/db/src/schema/:
// packages/db/src/schema/my-model.ts import { pgTable, text, timestamp, index } from 'drizzle-orm/pg-core'; export const myModels = pgTable('my_models', { id: text('id').primaryKey(), name: text('name').notNull(), createdAt: timestamp('created_at').defaultNow().notNull(), }, (table) => ({ nameIdx: index('my_models_name_idx').on(table.name), }));
  1. Export from packages/db/src/schema/index.ts

  2. Generate and apply migration:

bun run db:generate bun run db:migrate
  1. Update TypeScript types in packages/shared/src/types/ if needed

Creating a New Component

# Create component file touch apps/web/src/components/MyComponent.tsx
import { FC } from 'react'; interface MyComponentProps { title: string; } export const MyComponent: FC<MyComponentProps> = ({ title }) => { return ( <div className="p-4"> <h2>{title}</h2> </div> ); };

Debugging

VS Code Configuration

Create .vscode/launch.json:

{ "version": "0.2.0", "configurations": [ { "name": "Next.js: debug server-side", "type": "node-terminal", "request": "launch", "command": "bun run dev" }, { "name": "Next.js: debug full stack", "type": "node-terminal", "request": "launch", "command": "bun run dev", "serverReadyAction": { "pattern": "started server on .+, url: (https?://.+)", "uriFormat": "%s", "action": "debugWithChrome" } } ] }

Logging

import { logger } from '@babylon/shared'; logger.info('Message', { context: 'value' }); logger.error('Error occurred', { error }); logger.debug('Debug info', { data });

Database Queries

# Drizzle logs queries in development automatically # Set NODE_ENV=development for verbose logging bun run dev

Performance Optimization

Development Tips

  1. Incremental Type Checking: Use --incremental flag
  2. Selective Test Running: Run specific test files
  3. Disable Source Maps: Set NODE_OPTIONS=--no-sourcemap for faster builds
  4. Use Bun: Significantly faster than Node.js

Profiling

# Profile build ANALYZE=true bun run build # Profile runtime NODE_OPTIONS='--inspect' bun run dev

Hot Reload Issues

If hot reload stops working:

# Clear Next.js cache rm -rf .next # Clear node_modules cache rm -rf node_modules/.cache # Restart dev server bun run dev

Environment-Specific Behavior

Babylon automatically detects the environment:

  • Development: Full error messages, debug logs, relaxed auth
  • Production: Optimized builds, strict auth, minimal logging
  • Test: Mock external services, in-memory database option

Next Steps

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